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Jürgen Rabatscher - POST PRODUCTION | VFX | ANIMATION
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Stoned
This thing was a bit more difficult. I used several noise effectors on a geo sphere in 3D Max and exported an OBJ for further use in Element 3D in After Effects. The lava texture is picture of lava, edited in photoshop for seamless mapping. The smoke, the glow and the trail all use the same luma map which is a modified ambient occlusion map.

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© 2019 RABATSCHER Jürgen | POST PRODUCTION | VFX | ANIMATION

Thomas-Rhomberg-Strasse 12/A04, 6850 Dornbirn, Austria, contact@rabatscher.com, +43 650 890 7553